Have you ever found yourself at a critical point in a video game where you have to make a vital decision? One that will change the ending of the game? And once you have chosen it, you realized it was the wrong choice and had to revert to a previous save to play that portion all over again? It sort of sucks, doesn't it? Radiant Historia is a game for the Nintendo DS that brings up this dilemma differently. Here, going back to make a new decision isn't really going back, it's going forward, as Nintendo Week's Alison puts it.
This game is a JRPG or Japanese Role Playing Game that brings a new twist to things. JRPG's are known for there very predictable story plots but Radiant Historia isn't so predictable as you can change the events that occur by traveling back in time to make a different choice to save a comrade or take on a new job. With so many decisions, the game branches off into multiple endings. If you want to know the true ending however, you will have to keep playing to find which choices are the right ones. It is truly an unbelievable game.
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